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@ -908,20 +908,59 @@ function PaintWeb (win, doc) {
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alert(lang.imageLoadDifferentHost);
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alert(lang.imageLoadDifferentHost);
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}
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}
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//---------------------------------------------------------------------------------------
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// FIXME : image size 조정
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// if (imageLoad) {
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// width = parseInt(imageLoad.width);
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// height = parseInt(imageLoad.height);
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// }
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const imgWidth = parseInt(imageLoad.width);
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const imgHeight = parseInt(imageLoad.height);
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let scaleRate = 1.0;
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if (imageLoad) {
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if (imageLoad) {
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width = parseInt(imageLoad.width);
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if(imgWidth > width){
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height = parseInt(imageLoad.height);
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scaleRate = width / imgWidth;
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width = Math.floor(imgWidth * scaleRate);
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height = Math.floor(imgHeight * scaleRate);
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// viewportHeight": "620px" 설정에 맞게 set
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if(height > 620){
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scaleRate = 620 / height;
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width = Math.floor(width * scaleRate);
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height = Math.floor(height * scaleRate);
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}
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}
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if(imgHeight > height){
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scaleRate = height / imgHeight;
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width = Math.floor(imgWidth * scaleRate);
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height = Math.floor(imgHeight * scaleRate);
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if(width > cfg.imageWidth){
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scaleRate = cfg.imageWidth / width;
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width = Math.floor(width * scaleRate);
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height = Math.floor(height * scaleRate);
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}
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}
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}
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}
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//----------------------------------------------------------------------------------
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res.elem = resInfo;
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res.elem = resInfo;
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this.image.width = layerCanvas.width = bufferCanvas.width = width;
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this.image.width = layerCanvas.width = bufferCanvas.width = width;
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this.image.height = layerCanvas.height = bufferCanvas.height = height;
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this.image.height = layerCanvas.height = bufferCanvas.height = height;
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this.layer.canvas = layerCanvas;
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this.layer.canvas = layerCanvas;
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this.layer.context = layerContext;
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this.layer.context = layerContext;
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this.buffer.canvas = bufferCanvas;
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this.buffer.canvas = bufferCanvas;
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this.buffer.context = bufferContext;
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this.buffer.context = bufferContext;
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//---------------------------------------------------------------------------------------
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// FIXME : image size 조정
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this.layer.context.scale(scaleRate, scaleRate);
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//---------------------------------------------------------------------------------------
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if (imageLoad) {
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if (imageLoad) {
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layerContext.drawImage(imageLoad, 0, 0);
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layerContext.drawImage(imageLoad, 0, 0);
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